Hi! I was working on animations for my game and I ran into an issue. For context I use CharacterBody2D and AnimatedSprite2D. I want to make the collisions change at a character’s slash animation frame, but I don’t know how to go about this.
I can’t seem to use AnimationPlayer/Tree either because that requires a sprite sheet, and my sprite sizes for the different animations are vastly different and would clash if put into a single sprite sheet.