#(updated) GPU fluid dynamics

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vale vessel
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thanks to the dev team for making it so easy in GD4, and smoothing over so much of Vulkan's verbosity

vale vessel
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I ended up using it as part of a fluid simulation on a rotating sphere! here's the Kelvin-Helmholtz instability, although you don't see many small eddies because they're quickly diffused to below the size of the grid I'm using