#Godot Sizing Background

10 messages · Page 1 of 1 (latest)

north snow
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When I put it in fullscreen the background doesn't adjust. This means that it looks different on different sized devices, but it looks fine minimized. What can I do?

native hemlock
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In project settings you can make it stretch when you change the window size under display > window, the settings under stretch are what you're after, mess with it a bit till it works

north snow
native hemlock
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the stretch is the part that matters

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try messing with that

north snow
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My stretch settings stuff are the same though. Like I've tried mixing and matching. But I also have no idea what they really mean

native hemlock
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can you maybe send a screenie of the issue

umbral nebula
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Another place to check is the camera's settings

bronze mantle
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hope this helps