Just made an object spawner. For the moment, the objects spawns pretty fast (for debugging purpose) and there's only one kind of object spawning (the power can, which is supposed to give superpowers to players).
What you can see here :
- The deformation before object spawning
- Object physics
- Object interaction with fog
- Object interaction with elements
Not shown (perhaps another video): - Object interaction with water objects.
) , you can throw it IF you're out of normal attack range. Else, you perform a normal attack.