#Linking the value of a progress bar to the value of a variable
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when the scene changes to the current scene
Then if the value changes you have to update it again
oh
it works now
how do i get the persentage to be the value of the variable instead? instead of 60% it'll be 6
What do you mean? 60% of anything is it's value multiplied by 0.6
well the value starts at 10 but goes down by whole numbers and instead of it being a persentage it'll just be the value of the variable