(the paragraphs are enumerated accordingly with the images)
1 - Hello there, I'm facing an issue where I can't get the reference of a node for the creation of a onready var. This node is of an animation tree.
2 - I need it for my update animation function that uses another var to work with the animation's blendspace.
3 - The character works with a state machine for multiple states, and so far, with the simple movement for left and right, it manages to get the input var just right from a virtual class, but I still can't get the anim tree node working.
4 - I already have a var for just that on the script for the main player node, but...
5 - When I try to use it in the script for the base state, I get this error:
6 - That is a code that I used for reference for mine's. When I worked with everything inside the main player script, it worked just fine. But I'm unable to integrate in the state machine.