#First Person Controls Stairs and Tilted ground problem

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grave wadi
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Hello fellow godot users and godot community, i ecounter a problem when my first person character have to go over a tilted 3d collision and stair 3d collision.

stairs:
i am unable to get over the next upper step without jumping my character.
therefore i tried to use invinsible tilted 3d collision. but i ecounter more problem here

tilted ground:
i have less velocity/velocity decreased while walking up the tilted ground. even stop moving unless i turn left or right, so i have the lower angle. can anyone help me, so i have the same velocity? thanks

here is also my gdscript

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First Person Controls Stairs and Tilted ground problem

hybrid aspen
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In the case for ramps: you have to get the gradient of the move along the surface of the ramp to then clip the velocity along it in order to not have the ramp impede the speed of your character

grave wadi
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How do i do that

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Can you show your script?

grave wadi
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nevermind i found it

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the stair problem is still not solved tho