Hello fellow godot users and godot community, i ecounter a problem when my first person character have to go over a tilted 3d collision and stair 3d collision.
stairs:
i am unable to get over the next upper step without jumping my character.
therefore i tried to use invinsible tilted 3d collision. but i ecounter more problem here
tilted ground:
i have less velocity/velocity decreased while walking up the tilted ground. even stop moving unless i turn left or right, so i have the lower angle. can anyone help me, so i have the same velocity? thanks
here is also my gdscript