#How to fix issues with pixels not being correct size and visually altered?

1 messages · Page 1 of 1 (latest)

stark frost
cold cosmos
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generally this is caused by the target resolution not being a multiple of the base resolution

stark frost
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can u explain that further?

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i have 320 by 180 as my viewport width and height

cold cosmos
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okay that is a 16:9 ratio

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what is your target resolution? 1920*1080?

stark frost
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yes

cold cosmos
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weird then it shouldn't have that issues

stark frost
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am i suppose to set my stretch mode to viewport or canvas item

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when i use viewport, the pixels seem good but my movements are jittering