1 messages · Page 1 of 1 (latest)
generally this is caused by the target resolution not being a multiple of the base resolution
can u explain that further?
i have 320 by 180 as my viewport width and height
okay that is a 16:9 ratio
what is your target resolution? 1920*1080?
yes
weird then it shouldn't have that issues
am i suppose to set my stretch mode to viewport or canvas item
when i use viewport, the pixels seem good but my movements are jittering