#How to Get Started/List of Commands?

10 messages · Page 1 of 1 (latest)

random urchin
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Hello! I moved to Godot after taking a break from programming-- I used Scratch for a few years when I was younger-- and now I feel like I don't know anything! I've tried to follow multiple tutorials, but the ones I've found are either locked behind a paywall or outdated.

My big goal with Godot is to eventually create an open world, possibly multiplayer game. I know I won't be making anything like that any time soon, so I really want to dive in and get started, but it's difficult. The last projects I tried to create were tutorial projects, but those broke shortly into the devving process (even the ones built for Godot 4). I followed the instructions exactly, so that was discouraging. I also tried to create my own project-- just a simple color palette generator. It would alter the color of ~five sprites to create a palette. I usually make this project to reintroduce myself to programming, but it wouldn't work in Godot.

Is there a list of commands/script for GDScript anywhere? Also, what are some common ways to string these commands together? I don't want to rely on translating from Scratch to use Godot. I really want to improve and create something tangible so I can (eventually) create my dream game. Where should I start?

agile kayak
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List of gdscript commands: https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_basics.html

All gdscript keywords and features are there

Api reference: https://docs.godotengine.org/en/stable/classes/index.html

All godot nodes/resources etc with all of their available gdscript properties methods and signals are described here

Imo using these reference materials is better for learning than tutorials especially if you already have experience in other engines/languages. It has a higher learning curve tho as someone isn't telling you what to do.

However if you've forgotten the basics of programming this might be difficult as these types of references assume you know how to use programming logic and structure code; all the building blocks are listed there but you need to know how to build using them, is that more what you're struggling with?

Id recommend using the docs site above still in that case, if you look at the "manual" section on the sidebar there are articles and tutorials covering tonnes of features which are usually more up to date and explain more than eg youtubers

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For you palette app I would probably use ColorRect nodes:

https://docs.godotengine.org/en/stable/classes/class_colorrect.html

Then just set their color properties.

If you're not sure how to interact with multiple nodes in a script, check here:

https://docs.godotengine.org/en/stable/tutorials/scripting/nodes_and_scene_instances.html#nodes-and-scene-instances

random urchin
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Thank you so much for the detailed answer. I'll look into these in a bit and hopefully report back with a working application. o7

sterile dew
random urchin
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Hey, I finished the project!! And it works!!!

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It's really simple but I'm very proud to have my first working project.

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Thank you :)