#Hi, what would be the easiest way to create a grappling hook with a character body 2d?

2 messages · Page 1 of 1 (latest)

desert basin
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Yep, I want the hook to be fixed length, I have tried using joints but you need a rigid body to do so

west dagger
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I would probably shoot a raycast2d of a fixed length and back that up with something visual like a line2d or some selfmade sprites.

once it hits a wall, i would manually code the following behavior, as in getting pulled in or making a swing