hello! I want to make a responsive grid container (flexcontainer) that snaps a grid container to a specific width, basically making a dynamic number of columns depending on the grid size but the single guide i found was outdated.
I saw that godot 4.0 has flow containers, so i tried that, but I cant seem to get it to work, and it just spills out of bounds on to the right of the screen.
How would I fix this?
#Responsive GridContainers (FlexBox) in Godot 4
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grid should ideally always retroactively fit into the right box