#cant figure out how to get collision to work

6 messages · Page 1 of 1 (latest)

vestal pike
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im just trying to detect when a player collides with another node but i cant figure it out and i cant find a tutorial that works

quasi wagon
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Where are you working? 2D or 3D?

vestal pike
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3d

quasi wagon
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What nodes are you using? CharacterBody3D?

vestal pike
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yeah i want to detect the collision between a characterbody3d and really any other node

quasi wagon
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When you use move_and_slide, returns a boolean value. If it is true, then your character body is collided. Do you use move_and_slide for moving the character?