#Difference of a animationTree and a player playing an animation

2 messages · Page 1 of 1 (latest)

cyan citrus
#

This isn't really enough information to work out what issue you're having, but it's possible your AnimationTree is either not active or is set up incorrectly for the travel() function

rose bobcat
#

The animation tree is active and works perfectly in my

If velocity.x != 0:
stateMachine.travel("Attack")

Its just inside of this signal isn't working. The other travel function works perfectly fine