Hello, I am trying to create a kind of worm/snake character that has physics with the rest of the body and follows the mouse from the tip(head)
I’ve created rigidbody2Ds and connected them with pinpoints and it seems like it’s working but if I try to move the entire body by only moving the tip, it doesn’t work.
I also tried this with skeleton2D and bones but the skeleton modification stack is a little confusing to me.
(Attached pics for maybe better understanding of what I’m going for)
