#Changing the shape of a SubViewport
15 messages · Page 1 of 1 (latest)
Add a parent sprite with a circular texture, then change "Clip Children" on it to "Clip Only"
Do I make it a parent of the SubViewport, or SubViewportContainer?
A parent of the SubViewport.
Okay
Or to the subviewportcontainer, if you want to. The point is that it'll clip its children to only display within its area.
It doesn't have to be a sprite, either; you can use any CanvasItem to clip its children, but a sprite is probably just the easiest way to get a circular shape.
alright, thanks
Is there a way to display a specific camera3D inside the SubViewport without making it a child of it?
I don't believe so.