I am using the script on the first screenshot to determine whether an object is clicked in a 3D scene.
When the scene is set up like in the second screenshot, it works just fine.
But, when I try to use it in my actual scene setup (third screenshot), it does not respond.
What should I do to remedy it?
Thanks in advance!
#Using _on_area_3d_input_event with SubViewPortContainer
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