#What to do for 2D point-lights not to overlap each other?

2 messages · Page 1 of 1 (latest)

sudden geode
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Hello. I'm trying to setup a night-version of my 2D game and I'm using CanvasModulate for tinting the screen darker. I'm having some difficulties setting up my lit up areas. I have made a light texture and it works for single lights, but if I have two lights close by then their lit area gets overlapped and blown out. I've been trying to meddle with the light masks, but that does not really seem to do anything and the documentation is seriously lacking regarding 2D lights... Any help would be great!

sudden geode
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I figured it out FINALLY. The problem was simply with the textures I had for the lights. I needed something more gradual and with a higher size.