Hi everyone,
I'm currently trying to create an Image in a GDExtension using C++.
This is the code I've been using for previous releases:
Ref<godot::Image> image;
image.instantiate();
image->create(matrix.width(), matrix.height(), false, godot::Image::FORMAT_RGB8);
UtilityFunctions::print(image->get_width());
Where matrix.width() and matrix.height() are two ints always properly set.
Looks like it is not working anymore. The image->get_width() property shows up to be 0 in console, and in fact if I try to set any pixel on the image I get the following error in the editor
E 0:00:01:0399 Control.gd:17 @ _ready(): Index p_x = 0 is out of bounds (width = 0).
<C++ Source> core/io/image.cpp:3278 @ set_pixel()
<Stack Trace> Control.gd:17 @ _ready()
Any idea why this might happen?