#Importing models from BlockBench, wrong textures

6 messages · Page 1 of 1 (latest)

nimble pewter
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In blockbench exporting the model as a .gltf but when opening the model in Godot the texture is wrong.

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How the model is inside blockbench

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Importing models from BlockBench, wrong textures

nimble pewter
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But inside the advanced import settings looks correct

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I managed to make the texture not glitch going to actions -> extract material inside the advanced import settings in the model.

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Now it shows correctly.