i've set my navigation layer on my ground, it worked, but now how do I draw holes in it so that it tries to avoid my stone tiles
https://media.discordapp.net/attachments/762480166248513577/1094681949366390824/image.png
My tilesheet only have
- Grounds
- Grounds' corners
- Water
- Obstacles
Since the only traversable portion is the ground, so I've set up Navigation Layer in it and only in that tile. So now how do I tell Godot that the obstacles tiles are supposed to substract it?