#How do I make created instances unique?

6 messages · Page 1 of 1 (latest)

hardy pike
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I tried using duplicate().instantiate() but it doesn't work.

                $Neck/Camera3D/targeter.add_child(b)
                b.play("smallshot", 25)```
cinder cargo
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Remove instantiate

hardy pike
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That doesn't work, it causes an error

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"Invalid type in function 'add_child' in base 'Node3D'. The Object-derived class of argument 1 (PackedScene) is not a subclass of the expected argument class."

cinder cargo
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what type is laser ?