#How to optimize loops?
14 messages · Page 1 of 1 (latest)
All that runs in 54 ms
then it'll take about 4 frames on 60fps
Yeah just saying that time it takes would be about 4 frames if ur game was running at 60 fps
So you shouldn't optimize unless you really want to
How many tiles are on screen?
Or is it 3d
That's a little more concerning
1s
Greatly depends on how much you need to have generated
If it's just at the start of the game then fuck it
If it's continously then it's questionable