#How to divide sprite into smaller sprites?
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
I have a sprite texture loaded in like this:
func _ready():
var texture = load('res://assets/Characters/BlueNinja/SpriteSheet.png')```
How can I divide it into a an array of arrays filled with 16x16 textures of this sprite?