# All the hard work here is done by: Godot 4.0's cool volumetric fog & GPU particles This cool asset pack https://arnklit.itch.io/godot-rock-asset-pack1 (I'm not affiliated) Screen_Recording_2023-03-07_at_10.42.04.mov
# looks very nice, i would suggest using distance fade for your future snow particles (or any other quickly moving particles that can flicker around the camera)