#Authentication and HTTP Requests

6 messages · Page 1 of 1 (latest)

versed anchor
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Is it possible to make an app in Godot that authenticates with something like Microsoft.Indentity.Client and have it make HTTP requests to a secure API with the token?

zinc compass
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yes

feral ivy
versed anchor
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In my WPF app, the browser will pop up and the user logs in there. Would it be the same with Godot?

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and I can add any .net library to a godot project? So I can use my existing code.

long carbon
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You can use GDExtension for interacting with existing code base.