#Sprite not rendering right on Runtime (Linux only)

14 messages · Page 1 of 1 (latest)

cinder river
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Hello everyone, I'm curious why the sprite is not rendering right.

It's about the Heart, SadFace and Hunger sprite in the TamagotchiGame.tscn scene.
This happens in both desktop and Web runtime
https://github.com/TerraDev64/Nokia-Game-Jam-5

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this is how it should look

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this is the setup that is the samw for all 3 sprites, that change the animation frame with the animation player

plain niche
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You tried turning on pixel snap?

cinder river
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One sec

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Where do I find the setting? Directly in the editor window on top?

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Ah found it, it's currently on

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Oh there are 2 pixel snap

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But yeah turning on gpu pixel snap in the project settings fixed it

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Thanks

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Or is there something else that can fix that?

cinder river
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Is it also more gpu intense when having gpu pixel snapping on?

plain niche
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Depends what you mean by intense. It won't make any noticeable impact.

cinder river
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ah fair. Thanks for helping.