#Ladders in a Platformer without jumping

3 messages · Page 1 of 1 (latest)

upper tulip
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Need help with conceptualizing movement with ladders in a platformer
while not allowing jumping. Similar to Lode Runner: The Legend Returns

I have several implementations that kind of work, in one implementation the player moves on the ladder just fine, but there's a bouncing effect at the top of the ladder that I just can't get rid of.

I don't mind completely scrapping the current implementation and starting anew.

Goals:

  • No bouncing on top of ladder
  • Move player on grid (tween between grid positions)

Bonus:

  • State machine implementation
    • Display current state (very easy with a label node)
  • Environment tells player where it's at, not the other way around.
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Please let me know if more information is needed, i'll be happy to post more!