#How to properly self-host a HTML5 game?

2 messages · Page 1 of 1 (latest)

chrome turret
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I have a private server at my disposal which I'd like to host the game on. What service should I use to properly deliver the website/game files? Python's SimpleHTTPServer seems to only serve one request at a time, which leads to horrible performance. Can Apache be used?

This seems like a pretty simple question but I couldn't find any answers online.

mint mural
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Any modern web server will do (apache2, nginx etc..)