I'm looking to expand my experience with C# and Godot by working on other peoples projects. I hope to make some new friends in the process 🙂
If your game takes any inspiration from the following list of games then that's a big plus from me; Kittens Game by Bloodrizer, Forager, Stardew Valley, Terraria, CoD WaW Zombies, Super Mario World, Starbound, and RimWorld.
University is no. 1 priority for me right now but I do have some free time and I would like to spend that time gaining more C# gamedev experience.
Looking for a project that:
- Can either be closed or open source
- Can be for-profit or non-profit
- Must be using GitHub
- Must not be a mobile / racing, horror or NFT game
- Must be on the latest Godot 4 C# beta
- Must use ENet-CSharp if doing multiplayer
My Relevant Skills:
- Godot C#
- Multiplayer with ENet-CSharp
My Previous Relevant Projects:
- https://github.com/Valks-Games/sankari
- https://github.com/Space-RPG/Client
- https://github.com/valkyrienyanko/Project2D
- https://github.com/Valks-Games/zombies
- https://github.com/GodotModules/GodotModulesCSharp
- https://github.com/Raccoons-Rise-Up/client-godot https://github.com/Raccoons-Rise-Up/server
If you don't have a project, I have a few projects that we could work on together. (These would all be open source projects)
- Dialogue / cutscene prototype
- Top down melee / ranged combat prototype
- Inventory management prototype
- Procedural endless dungeon prototype
- 3D geodesic chunkified subdivided deformed planet (Sebastian Lague like planet) with several POIs prototype
Send me a DM over Discord if this interests you.