Is it possible to find every script that extends another one, then list them?
I can list every file in the project, instantiate all gdscript files then check if they are the right type, but I'd like to know if there is something more precise than that, so I don't need to rescan. Can I do things like get any script that was just saved?
I want to try to get a behavior similar to the one we saw with visual scripting/visual shaders where a new script can show up in a list.