#Beginner npc generator, with contexual menus to output information

4 messages · Page 1 of 1 (latest)

tame palm
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Ok I wanted to start learning coding so I thought what would seems simpler but would be useful but a setting specific(for ttrpg) npc genertor I made it an ugly mock up to show kind of what I want to do.

the next in blue box is suppose to be the selected options

Where whould I get started with something like this

proper oriole
tame palm
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ok

ember hornet
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Well you should use multiple ItemList nodes in Godot and set them according to the image and set their select modes to single. Then create a script with variables like ancestry and culture and use signals to update them every time the itemlist nodes are selected. Then you can display all the variables using a simple label node.