#How to update NavigationAgend2D Path?

6 messages · Page 1 of 1 (latest)

wild rain
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Hello do someone know how to update a NavigationAgend2D when new NavigationPolygon was added to map at godot 3.5.1 ? The Enemies just running against the towers and don't seek a new path to destination 😦

tender granite
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If the navigation map has changed since the last request from the NavigationAgent the agent will automatically request a new path. The agent updates when e.g. get_next_location() is called.

wild rain
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Okay thank you puuumpLove

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Ist there a way to see the navigation map? 🤔

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For Debugging*

tender granite
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Editor -> Debug -> Visible Navigation