#is it possible to have two separate windows, one full screen and one that is a remote control

6 messages · Page 1 of 1 (latest)

winged patrol
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is it possible to have two separate windows, one that is the game running full screen. and one that is a series of buttons on another screen that remote controls the main screen?

how would this generally be implemented?

hushed moss
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Using viewports

pine scarab
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do you mean true windows?

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only in godot 4.0

winged patrol
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@pine scarab can they communicate?

pine scarab
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I haven't use it before but probably