#Weapon variants and uniques

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modest fox
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VARIANTS- The addition of a few variants of weapons, not apply-able skins per say but another version of a gun you can find. It's incredibly realistic and adds more depth and variety to the game. Think the base 1911 you can get, sleek black but a bit bland. To prevent blandness and to add excitement add different versions you can find. An example being a silver one or a other model of a 1911 this adds some spice and can be a real "oh shit" when you die and lose it

UNIQUES- The addition of unique weapons can add some bonus to exploration or further reward or depth to random encounters or events. Find a Bible in a church? Open it and BAM! "Heavily engraved 1911" now you can let the Lords glory shine through thick zombie skull with style.... another encounter with added depth would be say in the wilderness or some bush you find ghillied up corpses, ok neat reference but an added bonus is a unique rifle that's camo'd with mesh adds even more of an "oh shit" when you lose it and die

EASTER EGGS- think like a red handled machete or a barbed baseball bat as references to other media like The Walking Dead.

EVIROMENTAL STORYTELLING- Find a sniper tower or get sniped at by some npc added depth would be tally marks on the rifle used, it shows previous ownership and a reminder of where it came from or what it was used for.

CONCLUSION- I'm sure there's a wrong way and a good way to implement this based on teammate interaction and such. I am confident in these devs. It would also be nice just to see few extra gifts to those who explore.

vestal elbow
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Hope to see things like finding weapons with no attachments as well as decked out ones. Or like a really bad version of a weapon found in a starting area like a snub nose revolver as opposed to a python