💭┃nmrih2-feedback

1433 threads · Page 23 of 29

Add linear objective mode 6 messages
Levels Gameplay Mechanics
feedback on sequel from player with 200+ hours in NMRiH 1 8 messages
Weapons Gameplay Mechanics
Dedicated server 2 messages
Levels Weapons Gameplay Mechanics Zombies
Rework shove keybind input (do not queue repeated shoves when key is input repeatedly in short time) 2 messages
Gameplay Mechanics
Kill the button-mash zombie-grab QTE 3 messages
Gameplay Mechanics
This is the title 9 messages
Gameplay Mechanics
Tarkov Like System/Feature 3 messages
Gameplay Mechanics
A withdrawal on time is also a victory 3 messages
Gameplay Mechanics
add the kids back 5 messages
Zombies
Crafting Items In Game 9 messages
Gameplay Mechanics
RED EYED ZOMBIES (REMOVE!) 11 messages
Zombies
NO Traders BUT mainly focus on Questing (Edited) 15 messages
Levels Gameplay Mechanics Miscellaneous
Possible for a dodge or would this make things easy? 9 messages
Gameplay Mechanics
General Feedback for the game. 55 messages
Gameplay Mechanics
Melee system feedback 55 messages
Weapons Gameplay Mechanics
Bug reports section? 13 messages
Miscellaneous
Some thoughts after playing the game 69 messages
Miscellaneous Gameplay Mechanics Zombies
Make Game Good. 9 messages
Gameplay Mechanics
Single-player/offline mode 10 messages
Miscellaneous
Extraction Early 2 messages
Levels Gameplay Mechanics
Add division by regions. And the ability to select them manually. 6 messages
Gameplay Mechanics
Add 'Peer-to-Peer' feature - being able to host our own servers and play with friends. 11 messages
Zombies
Recommendations 23 messages
Levels Weapons Gameplay Mechanics Zombies
Y-Axis invert 3 messages
Gameplay Mechanics
SA servers 9 messages
Miscellaneous
CONTROLLER SUPPORT 2 messages
Gameplay Mechanics
Get rid of the revive mechanic. 9 messages
Gameplay Mechanics
Survival Mode utilizing the Larger Map(s) 6 messages
Gameplay Mechanics
NMRIH 1 Wheel UI/inventory 2 messages
Gameplay Mechanics Miscellaneous
Short maps 3 messages
Levels Gameplay Mechanics
Bring back the zombie children 56 messages
Levels Gameplay Mechanics Zombies
Zombie Types and Dismemberment 4 messages
Zombies
Nightmare Difficulty Suggestions 6 messages
Gameplay Mechanics
simple survival gamemode 2 messages
Levels Gameplay Mechanics
RESPONDER SKILLS 2 messages
Miscellaneous Weapons Gameplay Mechanics Zombies
Alternative extraction 17 messages
Levels Gameplay Mechanics
DELAY THE RELEASE 19 messages
Miscellaneous
Zombies can be cut in half by a gun, but they will still crawl and attack. 2 messages
Zombies
Reintroduction of Classic Maps. 4 messages
Levels
Hardcore 5 messages
Gameplay Mechanics
Regarding the Complaints on How Fast Missions are Completed 5 messages
Levels Gameplay Mechanics
Stamina being used for all actions 3 messages
Gameplay Mechanics
NO HERA NO CRC!!! FEMA YES CDC YES!!! 8 messages
Gameplay Mechanics
Encumbrance & Inventory management 26 messages
Gameplay Mechanics
Stab mechanic + enemy responses for edged weapons 3 messages
Weapons
The infinite sprints and vaulted god spots have to go 15 messages
Gameplay Mechanics
'xp' for killing zombies 2 messages
Gameplay Mechanics
"Ghost" special reward for completion 3 messages
Miscellaneous Gameplay Mechanics
Bring the old idea for pulse checking back 52 messages
Gameplay Mechanics
the National Guard bro 3 messages
Gameplay Mechanics