💭┃nmrih2-feedback
Faster melee attack
Weapons
"True" Nightmare Mode
Miscellaneous
Levels
Gameplay Mechanics
Zombies
Adrenaline mode
Gameplay Mechanics
Miscellaneous
world needs fleshed out
Levels
Miscellaneous
Gameplay Mechanics
VA Improvements and interactive-ness with game situations
Miscellaneous
Audio/VA Improvements and FIXING ATMOSPHERE
Miscellaneous
New Zombie Type "Fresh Zombie"
Zombies
Downed Grenade Self Sacrifice
Gameplay Mechanics
The Option to Re-Roll Perks
Gameplay Mechanics
Miscellaneous
Incentives to keep lvl 50 Characters
Levels
Gameplay Mechanics
Bring back the server list and dedicated servers
Miscellaneous
Brasileiros querem jogar NMRIH 2.
Miscellaneous
Batteries
Gameplay Mechanics
Health U.I Options
Miscellaneous
Gameplay Mechanics
Individual Ammo Types: A System to Satisfy Old and New Players
Gameplay Mechanics
Combat and stances
Weapons
Gameplay Mechanics
ability to choose difficulty for private lobbies
Levels
Stamina should also scale with Health
Gameplay Mechanics
Miscellaneous
Invisible fire at the gate by the farmhouse
Miscellaneous
Zombie crawler hit box
Gameplay Mechanics
Zombies
Road to 1.0 and Beyond. Comprehensive document.
Miscellaneous
My Suggested Fix for NMRIH2’s Infection System and QTE
Gameplay Mechanics
wave based zombies mode
Levels
Gameplay Mechanics
Zombies
Allow Red zombies to infect on-hit
Zombies
grabbing was superior in the first game
Gameplay Mechanics
Idea for Deployable Lanterns/Deployable Worklights
Gameplay Mechanics
Fixing NMRIH mechanics and everything
Gameplay Mechanics
Miscellaneous
Conflicting playstyles: Speedrunning vs. Exploration
Levels
Gameplay Mechanics
More ways to get infected
Gameplay Mechanics
Zombies
Spawn based on noise, difficulty and area
Weapons
Gameplay Mechanics
Zombies
Grabbing minigame difficulty scale with Health and Stamina
Gameplay Mechanics
Making texts chat like mobile phone messages for realism.
Gameplay Mechanics
FINISHERS
Gameplay Mechanics
Miscellaneous
Infection needs to have more subtle build up.
Miscellaneous
Gameplay Mechanics
Zombies
Please add Campaigns!
Levels
Gameplay Mechanics
Miscellaneous
Difficulty level depending on the number of players in the match
Gameplay Mechanics
CRC Reinforcements
Gameplay Mechanics
Miscellaneous
Infection rework
Gameplay Mechanics
Ideas for passive items
Gameplay Mechanics
Ideas for a potential new update!
Miscellaneous
Weapons
Gameplay Mechanics
Zombies
WAVE SURVIVAL MODE!!!
Gameplay Mechanics
Levels
Miscellaneous
Zombies
Inculde a Tutorial.
Gameplay Mechanics
Character reroll in Main Menu
Gameplay Mechanics
Two handed grip for pistol
Weapons
Miscellaneous
"Escape" Ending for maps
Levels
Gameplay Mechanics
Fix spawn rate of runners..
Zombies
Proper Gameplay Tutorial
Gameplay Mechanics
Miscellaneous
Unload feature
Weapons
Gameplay Mechanics
Miscellaneous
Certain stash houses have a chance of having very little loot or no loot at all because of bad intel
Gameplay Mechanics
zombie variants
Zombies