💭┃nmrih2-feedback
Pottsville needs the Yuengling Brewery
Levels
Light
Weapons
Miscellaneous
Game crashes
Gameplay Mechanics
Loot extraction and loot locker
Gameplay Mechanics
Bandage and Bleeding
Gameplay Mechanics
Promote Early Exploration Gameplay by Hiding Objectives
Gameplay Mechanics
Tutorial Section Suggestion
Levels
easy mode for beginners or for people without many friends
Gameplay Mechanics
Mega Dump of Suggestions
Zombies
Gameplay Mechanics
Levels
Weapons
Miscellaneous
Original feeling of desperation from the 1st NMRiH
Miscellaneous
A Survival mode!
Levels
Is The Screamer Too Much Of A "Special Infected"?
Gameplay Mechanics
Zombies
Make Zombies Drop Loot: A Missed Opportunity for Rewarding Gameplay
Gameplay Mechanics
Zombies
Thoughts from a Free Weekend Player
Gameplay Mechanics
Player Level Progression TOO SLOW
Gameplay Mechanics
Blunt weapons break bones
Weapons
Gameplay Mechanics
The melee weapons all seem the same.
Weapons
Too many zombies spawning, and in bad places.
Zombies
Hold the doors (hodor)
Gameplay Mechanics
pipe bomb
Gameplay Mechanics
Fix difficulty account by Level of character
Levels
Gameplay Mechanics
Skyscraper
Levels
Character customization
Miscellaneous
How to implement stealth without being too powerful.
Gameplay Mechanics
Idea for a new extraction game mode / hideout lobby
Levels
Gameplay Mechanics
Is this icon meant to be with this stat?
Miscellaneous
The Ability To Join Games in Progress / Extract as the only Responder left.
Gameplay Mechanics
Rewarded for extracting
Gameplay Mechanics
keep extracted items on character
Gameplay Mechanics
Looted Cosmetics
Gameplay Mechanics
Miscellaneous
the zombies look too clean
Zombies
Request: UNSTUCK Option (or Leveldesign adjustments)
Miscellaneous
emergancy extration
Gameplay Mechanics
Keep Inventory from extraction
Gameplay Mechanics
Disable zombie spawn points based on player proximity and/or number of zombies spawned
Zombies
Rebalancing NMRIH 2 for both casual and veteran alike.
Levels
Weapons
Gameplay Mechanics
Zombies
Ranged-attacker for NMRIH2
Zombies
Weapon Suggestions: Drilling Rifle
Weapons
Gameplay Mechanics
More music from ThoughT!
Miscellaneous
Gas mask
Gameplay Mechanics
Walk-in-able wall found.
Levels
Miscellaneous
Monsters should spawn in some "air vents", not just randomly out of my camera.
Gameplay Mechanics
Zombies
New Stealthy Zombie Type : Ambush
Gameplay Mechanics
Zombies
Unlimited spawn of zombies only on HARD and NIGHTMARE
Gameplay Mechanics
Lets add double functionality for shovels
Weapons
Gameplay Mechanics
Responder respawns sound weak.
Gameplay Mechanics
Spawning animation for certain maps
Levels
Miscellaneous
See what I'm seeing? (Zombie Spawning, kinda broken)
Zombies
More Detailed Descriptions and Waypoints for Final Objectives
Miscellaneous
Given the impact of perma death, this game needs an offline mini tutorial.
Miscellaneous