#code-discussion
1 messages · Page 113 of 1
Free
:0
https://www.roblox.com/games/13152265518/The-Cyclops-Submarine
is the first game
the other game we bought a few weeks ago but still haven't puplicly announced becouse we are working on remaking it
This game was a showcase game, but we are looking into taking it mainstream with major updates, stay tuned.
And please considering liking our game to show your support in the meantime and we do apologize for the lack of updates the past few months!
Note: Press G for emote menu or click the emote button in the bottom right
"Totally not relate...
3k robux a week im hiring you for
rebex
no 😭
reminds me of flamingo
oki
does this mean i should up my prices 🥹 ✌️
it veyr simpel things tbh
No problemo i got u
i mean depends
some of it yeah, some of it no
honestly i reccomend you get a proper like
idk porfolio server with vouches n shit
i mean you might already have one but
???? 😭
hollon what😭
bro WHAT
nah but if you're down in the future and my game takes off id actually love to hire you for %
%
🤣
EY YO
baiting
%💔maybe
also yea u can explore me 🥹
thats why i said if my game takes off cause otherwise theres zero reason for you to take %
i hate it when people with no prior experience in owning a successful game think they can pay somebody with percentage
i mean the main rule of thumb is if you dont have a game thats making proper money, you dont pay with %
a game in development shouldnt ever pay in %
(i mean obv theres the exception of if its a group project and everyone believes in its success but thats not what happens most of the time)
just the risk of the person kicking you off when your done
pls help me
Why you posting gifs of yourself
vro do u have some other script thats illing u
cuz obviously this code isnt killing you since it didntt even exceute in the first place
unless somehow the part is crushing and killing you
you break your character when you do this
your leg likely hit the part so you set your legs parent to the part breaking the character model
thats the only script
ok
what perms do i give to a tester role to give them accsess
Hey!
Why isnt strict mode on always why do u have to enable it
It’s literally the best feature
Nuh uh
Play experience
In the collaboration tab of the create page. You can set specific perms per experience now too
oh alr
also is roblox teaking out for you to
Some people are saying it’s fixed like a minute ago
But it was down for everyone yes
anyone here wanna work one day and get % in a game release?
if you want something thats drag n drop, adonis works, but CmdR (the one shown in grow a garden) is a powerful one where you can easily add commands, a bit tricky to set up but definately worth it (i use it in all my projects), here's the guide:
https://eryn.io/Cmdr/
Fully extensible command console for Roblox developers.
just one day? what's it about?
I'm looking for advanced scripters to work on my future medieval rpg/pvp game
DM me if you're interested in testing the game too
lowkey why does scripting make you feel so intelligent when ur literally just learning a skill like any other, and plus scripting is prtty easy to learn imo
What is the best way for me to make a character be abducted by a ufo?
how tho lol
buncha ways to do it
+1, I feel more stupid the more I script
linervelocity alignposition tweenservice lerp etc etc etc
depends on what u want
Which one do you consider the best in any case?
alignposition
but this doesn't have a fixed speed right?
i'm not sure
You forgot manually updating the cframe 🗿
It would be a cow being abducted
no pls
that's just lerp
no worries, gpt
bro rn im making a grow a garden game but for dinosaurs and like its actually peak
Anyone wanna work on a devrel challenge w me? It's an easy one and we get prizes and money if we win.
i got summer school tho so idk if ima finish it
What u doing in summer school vro
so i can take programming
Nice lol
next year
it already exists but gl
wdym
there’s a grow a dinossaur
yea
by myself so i didn't expect much from it anyways
There’s also grow a garden td 💀
I’m making a steal type game
oh my god bro what is up with these pop up copies of every single popular game
Already exist too but whatever
Steal a labubu >>
Dig
Survival
btw all those games got offered to be purchased by dobig games
Anyone wanna make a cash grab
I played and died at day 56 
Play some peak(anime adventures)
Fr
and its a copy of astd
I remember that too
i used to play so much
Memories…
what projects are yall on rn
Real ones grinder epic mini games
Sleeping
the really one that I liked grinding, sadly discontinued
wdym
A gun
good idea
i didn't get what the guy was saying but now it makes sense
But to freeze them
So when ur in range the player freezes
That’d be kind of cool
just make an invisible hitbox around you
But I want it to be like a weapon
getpartboundsinradius
Just make it aura
an AoE iced hammer
holy aura
Huh
I need to start a project fr 💀
what u thinking of
you smash the ground and anyone near gets frozen with a ice cube effect covering the character
There’s a game I wanna script for but I ain’t even got a portfolio
No idea
Any more suggestion before I go
A giant statue of me
what is it
A solo leveling game
add vomiting
woah
Ye i might be cooked ngl
so a dungeon anime game
do it
I cannot make myself open studio
why not
lock in g

If I could make myself get on studio I’d be down
I legit don’t trust myself to open studi
aight man, i get it sometimes i wanna make something but i just get burnt out
open games, images, good music and try motivation
I learnt a bunch of stuff but never apply it 🥀
My motivation is nearly nonexistent
For anything
yeah its like 75% practice 25% knowledge
just make small games then scale up overtime
mine neither, it’s normal
I’m not 100% wanting to work, I mostly want to quit
that’s funny cause at beginning of studio, i was way more motivated on deving, even doing bullshit
And using alvinblox… 
just gotta get off for a little then come back
Brawldev > alvinblox
bro i wish i had ideas
ngl true
any1 wanna make a game dm me
i used a vid from him yesterday to learn basic datastore functions now i got a full datastore system i made
if you burnt of making game, maybe go for commissions?
yeah, money = motivation
That also involves opening studio
open it
I’d rather post memes
100%
😭
have yo uever played blox fruits with your life on the line
with a bunch of mangoes in your mouth
thisis called dark mango psychology
wow really!?!?!
is anyone on
Nope
how can i detect if someone is jumping like flying higher or falling down
states doesn't help
Raycast?
what to detect
How far player is from ground
Wait you want to know if they’re jumping?
like are they getting higher or falling down
i got free fall animation and jump animation
HumanoidRootPart.Velocity
If it’s negative they’re going down
Oh wait
Get the y component of that
ok past me I need to stop doing this
do u want help or what ?
cuz if u want help just tell me the bug and i'll try to fix it for u
who wants to make a game, dm me
nah I know I have to find the rootpart
is there a payment or what exactly
that's not humanoid that's a player
probably 50/50 but i can pay a few thou robux
few thousands ?
robux yeah
all good m8
post it, you're giving a good offer
50% plus robux is good
but depends on the game you're creating
guys do u think it would be better to learn the hapticsservice first before learning hapticseffect
Do yall have any tips for optimizing a game?
Union multiple parts, reduce code where you can delete and get rid of parts players dont see often and consider streamingenabled and that stuff
local trigger = workspace:WaitForChild("barrier")
local Players = game:GetService("Players")
trigger.Touched:Connect(function(plr)
local humanoid = Players:GetPlayerFromCharacter(plr.Parent)
if not humanoid then return end
local rank = humanoid:GetRankInGroup(32346841)
if rank >= 1 then
local root = plr.Parent:FindFirstChild("HumanoidRootPart")
if not root then return end
root.Position = Vector3.new(-5,0,0)
end
end)``` Just took of a bit of elbow grease
this should work, did it work with you ?
guys are subscriptions important?
This is what im working with currently
local trigger = workspace:WaitForChild("barrier")
local Players = game:GetService("Players")
trigger.Touched:Connect(function(plr)
local humanoid = Players:GetPlayerFromCharacter(plr.Parent)
if not humanoid then return end
local rank = humanoid:GetRankInGroup(32346841)
if rank >= 1 then
local root = plr.Parent:FindFirstChild("HumanoidRootPart")
if not root then return end
print(plr.Parent)
plr.Parent:FindFirstChild("Model"):PivotTo(CFrame.new(-5,0,0))
end
end)```
what subscription
like where u pay money
are they important?
yeah im doing trial and error
so basically there's no such :FindFirstChild('Model')
The character is a model
plr.Parent is the character which is a model
maybe
so :FindFirstChild() is useless
remove it
and then the way you're calling :PivotTo() is wrong too
ah yeah removing it fixed that
now I just need to save their current position then remove 5
I got it
do you guys think a grow a garden type game with animals instead is a good idea
i have no ideas
yeah that fixes it from sending me back to the baseplate
now I just gotta do some tweaking
grow an animal ?
make an originial game
its so hard
the only thing holding me back is ideas
use chatgpt to help
local trigger = workspace:WaitForChild("barrier")
local Players = game:GetService("Players")
trigger.Touched:Connect(function(plr)
local Humanoid = plr.Parent:FindFirstChildOfClass("Humanoid")
local humanoid = Players:GetPlayerFromCharacter(plr.Parent)
if not humanoid then return end
local rank = humanoid:GetRankInGroup(32346841)
if rank >= 1 then
local root = plr.Parent:FindFirstChild("HumanoidRootPart")
if not root then return end
plr.Parent:PivotTo(root.CFrame * CFrame.new(-5, 0, 0))
Humanoid.WalkSpeed = 0
task.wait(5)
Humanoid.WalkSpeed = 16
end
end)``` Perfect
added a cooldown otherwise they would abuse the barrier and keep using it until it flung them in front of it or they died
local tycoon = script.Parent.Parent.Parent
local dropperPartsFolder = tycoon:FindFirstChild("DropperParts")
local dropColorValue = tycoon:FindFirstChild("Values").DropColorValue
local materialValue =
tycoon:FindFirstChild("Values").materialValue
local billboardGui = game.ReplicatedStorage:FindFirstChild("BillboardGui")
while wait(3) do
local clone = billboardGui:Clone()
local part = Instance.new("Part", dropperPartsFolder)
part.Size = Vector3.new(1, 1, 1)
part.BrickColor = dropColorValue.Value
part.Material = materialValue.Value
part.Name = "DropperPart"
part.CFrame = script.Parent.Spawner.CFrame
local cashValue = Instance.new("IntValue", part)
cashValue.Value = 5
cashValue.Name = "cashValue"
cloneGui.Parent = part
cloneGui.Frame.TextLabel.Text = "$"..cashValue.Value.." Cash"
game.Debris:AddItem(part, 15)
end```
Any reason why the Billboardgui doesn't show up? I've got it in replicatedstorage, named right.
What could be wrong?
Nvm
Got Ai to help lol
what was the problem ?
Thanks for your help @south vapor
its was the clonegui part of the script
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Mouse = Player:GetMouse()
Mouse.Icon = "rbxassetid://72422592102659"
Why doesn't this simple code work?
is it inside a local script
Does anyone one know a script for when you click the screen with mousebutton1 you get a condition eg. a coin
Are we deadass
Learn the very basics if you can't do that
it doesn't even sound like you're trying to do it securely (Server sided)
Anyone wanna make a gambling game with me ?
Im doing it client side plus wtf are you talking about answer the question or don't reply to my thing
No Learn the basics why are you trying to make a game
You haven't even tried to do it yourself
i can help you
dm me
spoonfeeding at its finest
is that u
Not in this argument but alot of things are better ran client sided then checked server sided. For example responsive combat systems.
you still do sanitychecks
Yea, but he said securely (server sided). Which kind of sounds like he's insisting doing every bit of logic possible on the server.
heh
Hah...
Something alotttt of people don't have. And it shows
not to me
🤷 he didn't respond so we'll never know
J
yall
how much would you charge if i were want you to make a grow a garden growth system
(the plants)
what
Because it isn't finished
?
(the system)
I've send it in dms
😭
?
thats like
200 lines bro
not even
all you need is a list with plants and their attirbutes, a tool that passes the remotevent, and a modulescript that uses a metatable
yup thats what i did
nobody ever said how much would they charge so
probably 10$
take it to the marketplace. #marketplace-info
create a post if your looking to hire someone
hes not tho
hes asking for a price range..
as to what he shud charge
people get staff and forget context bro 
😐
was just telling him if wants to hire someone to take it to the marketplace.
he isn’t in the wrong for asking how much
never said he was
Looks like it's missing something
Maybe it's the rough edges or transparent background
im asking for a price range man
handled
nobody answered my question fr
100 USD minimum
its a very complex system
im joking... i got lost from building channel and ended up here
guys why can i still move even if i set walkspeed and jumppower to 0
wait now when i tested,
humanoid.WalkSpeed = 0
humanoid.JumpPower = 0
just makes me unable to jump, but i can still walk
just anchore the chr 🥀
already tried thhat
0
theres no way u can move if u anchor the character
gurt: NAHH
what exactly did u anchor
Ill give that out for free
bigest caper ever, i tried it and i cant move
Has to work
what should i anchor
the torso?
the root part
Guys all yall code right?
is the sky blue?
"Scripting Tutorial for Dummies"
by BrawlDev?
I m cooking somthing, i making a channel module
theres this tutorial that teaches functions, tables and basic stuff.. but utilizes printing.. not really manipulating anything other than the output..
Just watch sum tutorial and dont even think about dropping a game for money fod the first 6 months
bruh
okay
🛂🛂🛂
ur new to roblox studio or u did somthing on the past?
wow.. he is def paying equity
why 15 people bruh
For a towerdefense aswell lmao
No, 1% for anyone but him and hd takes 85% trust
tuff
new new'
to roblox studio and all
just give up and go gamble at the local casino
i m joking men
https://streamable.com/2n9r96 I M SO PROUD OF IT GUYS LOOK, i almost finished my building system
Yes i do UI aswel
Omg i need to hop off this app and delete it
anybody having issues with roblox api & discord bots?
roblox was having some issues a few days ago, users werent able to see their robux and since then my discord bot keeps returning errors due to API reasons.
any way to fix this?
"0 game budget" "we pay in %"
racism
guys what the best way to learn code
avg mod
does anyone know if its possible to make an outfit loader system where it shows the saved outfits of a player?
i alr made that
ill send link
dms
nvm
okay how much for you to make it?
its fairly complex
Why does it go towards zero coordinates, when my mouse is on a map model
When I shoot like the baseplate, it doesn't do that
I printed the Raycast Results and it shows that it hit baseplate
Even If i shooted the map
The first screenshot studio chat tag works, the other one does not work in the game
server updated?
Yes
tell me the price
dms
I updated but it didn't work. I shut down but it didn't work.
I looked at the code, there is no error, is there a problem with the game?
Why the heck does the raycast work randomly
It shouldn't be like this
Ok, I fixed it
Could someone explain what a "race condition" is?
Basically the order of which the script runs
Could lead to diffrent outcome
Could it lead to all ui just stopped working?
The thing is, when I test my game having no data in the game, the ui works, but if I have data from a test I did before, the ui doesn't work at all.
Someone told me it had to do with race condition or smth
Maybe
The Ui is waiting for the data
Send me output
Of what?
yes
Ok send a pic of script with gui
Have u reference them correctly
@upper sleet
Ohhh
You’re connecting to afkTime:GetPropertyChangedSignal("Value"), and a lot of UI logic and button creation depends on that Value changing.
So if the afk value doesn’t change
It won’t fire
And I think that’s what happening
So how would I fix it?
afkTime:GetPropertyChangedSignal("Value"):Connect(setupUIFromAFK)
setupUIFromAFK()
Change it to this
Put it after this line
afkTime:GetPropertyChangedSignal("Value"):Connect(setupUIFromAFK)
@upper sleet
hey guys im a beginner scripter completely learning from fresh i kinda wanna learn with someone so it'll be more fun
Cuz
U were
Making it so
If the afk time
Is true
Basically or changes
Then the script fires
But when u join the game
U don’t afk I think
Something like that
Give up 💔🥀
Real
i'm not saying i refuse because im taking a stand
i just dont feel like giving up
too much effort to quit
Learn soemthing else
way too hard to vfx
Don’t learn scripting
can't that's too much effort and pain
we could be companions
Am good twin
is this cool gng
i guess we're friends now wsp bestie
lets make out as a sign of our friendship
Needs polishing but good
u made that urself?
guys
whats the diff between local function and function? What should i often use, or how do i use them?
ye
4 years
damn alr
wait do i ask this on #code-help or here?
ignored 💔
what does uiaspectratiocontrait do
There's no much diffrences between them
never used it
hm
It sustains ratio between Y and X scales
Like, if you make it 1, then the frame will be a square
Its a convenient thing
For maybe when you don't want the image to stretch
function gets hoisted up (can be referred to and used before initialization) and local doesnt
yea i did a lil bit of research and realized about that, thank you btw :)
function is stored in registry and local function is just stored in the current lexical scope
im making a voting system basically and it allows players to vote for which minigame they want to play, i have one problem them, the way i display the timer for each player is by looping through all players and basically cloning a screengui into their playergui which works well but it could be a bit inaccurate because how the timer works is that it starts counting once its cloned into your playergui, so if yours was added a bit late or you joined late it'd be inaccurate. is there a better way to make a timer
such as make a intvalue in replicated storage to store the timer value
-- Server
local function StartTimer()
workspace:SetAttribute("StartTime", os.time())
end
-- Client
local RunService = game:GetService("RunService")
local ROUND_LENGTH = 60
local function UpdateTimer()
local t = workspace:GetAttribute("StartTime")
if not t then return end
local timeLeft = ROUND_LENGTH - (workspace:GetServerTimeNow() - t)
end
RunService.Heartbeat:Connect(UpdateTimer)
u could also fire the start time to the client
with a remote event
but attributes was just faster to type up
u should use fireallclients. not related but is the server cloning the screenguis and putting it in playerguis? you should just keep a disabled screengui in playergui and enable it when the timer starts
FireAllClients to update a timer is not optimal
could u explain
yeah
i think if i use a int value it's probably better
ur sending a signal im presuming in a while loop on the server every task.wait() cycle
firstly it will not be accurate as its slow
and sending that many signals is not good for peformance
did u not see my code at all
int values are old shit
lmao
use attributes or just FireAllClients once with the start time
i dont understandd ur code 😭
i was thinking firing just once and send the number of seconds the countdown is gonna last, but ig if its slow then ur right
what do u not understand
yes
SetAttribute creates the attribute on the instance
if it doesnt exist
it also replicates to all the clients as its done on the server
yeah thats what im saying
i thought u meant update the timer on the server
where is the timer here 🙏
that works but if someone joins late it might not work
then detect when someone joins and fire
yeah but if i do the way he was saying then it'd just send the intial value of the countdown
yeah u send the start time to the client
and update the time on the client
how the hell does this wait
its a timer my guy
ohhh, so instead of this using task.wait, it waits until the time reaches the time it's supposed to reach
u would just stop the timer when the attribute is nil
💀
or stop the timer when the timeLeft is <= 0
how can i fix this weird rotation in physics humanoid state?
could use align orientation, not sure how the velocity would get affected but it shouldnt hopefully, or just manually update the orientation which is more tedious
ty
so basically every heartbeat this checks if the attribute start time exist or not?
and then goes on with the timer
yes
alright
wouldn't that make it a bit unoptimized
running a timer on every frame when it only needs to be ran every second
Sup guys
anyone wanna participate in stupid brainrot game for kids?
i mean yeah u could just have a while loop with a 1 second wait
how do i find a player? like if i got a countdown and it hits 0 i want it to kill a player but idk how to even find a player
loop through every players in game
how do i get this orientation property of cframe through script?
Access them or change them?
Just access them will be enough
:ToOrientation()
thanks
yo guys i got a question. some people told me that i should write all my code into one script. but what if i add into that scrip a countdown. while the countdown runs the script pauses there and doesnt play the rest of the stuff. so if want the countdown to run and the stuff i wrote below it do i need to create a new script and write the countdown into it?
write everything into one script is meant like this
i only got this 1 script where all my code is in
How do I add a filter? You type in a TextBox, press Submit, and it sends the text to a server script, which applies it to a TextLabel in a part within the workspace.
can sm1 explain the difference in programming and scripting... it has to be one bcs on dev forum i see ppl with "programming" title and some with "scripting" but when i read there stuff its like the same thing... can sm1 explain the difference?
#dev-discussion makes me wanna esc R enter
Does time just check the games creation or the server thats started up?
The chat area is visible, but the text in the game is not visible
read it dawg
it says when the game began, I don't know if that means games creation or the server startup
Can anyone send me help?
part.Orientation
you can run script in paralelle use task.spawn(function())
a scripter builds the gameplay logic, gui, tools, events, etc.
a programmer could build systems like matchmaking servers, datastores, cross-server messaging, anti-cheat systems, etc
For example this cross-communication module i made for communications
im using this script (from a tutorial) but it doesnt work and idk why
im just trying to script a door and this is the second tutorial where it doesnt want to work
alr bro the ragebait aint reaching me, this module is game changer
bro what is door.Door??
i have no clue
remouve the Door and only keep door.ProximityPrompt
okay
the script works thank you!!
np
can anyone help me with this?
touch.ended keeps on firing when it isnt supposed to
im making a queue system for my game
and when a player is moving inside or touches another player touch.ended fires
its always firing Touched event and when it ends it fires TouchEnded
somthing is touching it
no
its not that
its that both touched and touch ended are firing at the same time even when nothing leaves the area
cry scammer
you got a task.wait() with nothing inside
scammer???
i said /j
bro 😭 you actually think i sell 1 mil
clowned in public ngl
isnt that 1/120th of a second
if there is no value inside it
okay ill try that but wouldnt that mess with my gui and other things
wait no nvm every action has took place
okay so when i enter the area when touched event is supposed to fire
touch ended fires with it
see line 44
thats the touch ended line
it isnt supposed to be firing when i touch a part
so how do i learn scripting in the best way possible, i feel like tutorials isnt enough
ask ai to generate some script you want and understand the each lines of it
Who wanna join my dev team you must be able to script space ships and boss fight stuff like that
Coding be silly sometimes
Hey don't accuse people publicly if you wanna report someone just open a scam ticket
"Hey don't accuse people publicly if you wanna report someone just open a scam ticket" 🤓👆
🤓☝️

Sounds like what a scammer would say 
fr
no shit what channel did he sent it?
this channel genius
where else would he have sent it
idk cant guess
fr
should i write ALL my code in module scripts or not
What are you talking about? You handle everything that's sensitive on server, I never said you would handle visuals server sided? If you use local scripts to store a coins variable then it's just obvious you're a new/amateur scripter
No you should write all your code in Latin
what should be used instead
😢
As I said, it should be handled on the server
because client and read + change anything replicated to it
you use local script + serverscript and add a remote event
ah alr
does anyone know how to make a low graphics setting in roblox studio ?
settings are just removing performance heavy assets like trees and grass and turning off particle effect or reducing them and other lighting settings like bloom, ect
remove collisions and shadows on objects that dont need them. Reduce particle effects, lower render distance, etc.
but the visuals shouldn't be an issue if they're implemented correctly
code is where real optimization happens
how long did it take u guys to learn luau
Indeterminate
who knows how to make a animation start with a command?
anim:Play()
is it better to do datastore first or later?
You never stop learning
later, work on your main mechanics first
later
true
Impossible to fully learn it lol
There often new stuff getting added
does anyone knows if battlegrounds game use spatial query or raycasting for their combat system? ik jujutsu shenanigans uses spatial query
they probably use a mix of both, raycasting for smaller hitboxes and spatial query for aoe attacks
tryna work on projectiles rn and ive never scripted it before. do they use both too?
like raycast to determine distance and spatial query for detection?
or just raycast
man
i would use raycast to determine where the projectile goes and spatial query for hit detection. if the projectile is like really small, then i would just use raycast
I have no idea if it's cause of how I built my door, or the script is wrong
CFrame.Angles(math.rad(-1), 0, 0) any number below 0 or above needs to be turned into radians
one last question, this might be dumb but i have a beam fx and it extends from one point to one point; do i use raycasting too? just cant seem to wrap my head around it, is it even possible to use fireclient and pass the distance the raycast traveled for the beam fx to extend from one point to another?
or is it raycast+tween?
now its just staying still😓
if its a beam i would use raycast, and if you want the beam to kind of extend slowly, tween it on the client
About Tycoon buttons....They turn green or red depending on whether the player can afford them. I know it's easy to code this with a regular part, but what if the button is a custom mesh? I assume I'll have to code the texture change then? (It's a whole texture palette.) I'm worried that changing textures might cause lag. What's the best way to do this?
just send in where the beam would end which would be where the raycast ends, and tween the beam's length towards it
tysm
change the texture/color on the client and not the server
should be fine either way though
Hello I am sorry but you can only hire on the marketplace channels #marketplace-info
okey tysm
can someone dm me and help me with my code? it involves mobile input and raycasting
when using a maid class (in my case janitor) should I only add the parent of everything or add each instance as a precaution?
AKA: Create screenGUI -> Add to janitor and then just create each frame normally?
idk how much extra overhead it adds
just do it one time instead of 90 and tween it 90°
Anyone need help with anything I’m bored I can do scripting, building, gfx, a lil vfx and a lil modeling
does anyone know if its possible to make an outfit loader system where it shows the saved outfits of a player?
Yeah it’s possible
Idk how exactly but I know that it’s possible
i m an advance scripter but i m stuck at somthing
Sure tell me what
its quite hard, wanna voice chat so i can explain my systems
Can’t vc rn
sreen share, i talk
How much lines
who cares about lines
Like I’m not looking for smth time consuming
its a piece of a system
its not the code but i cant explain it
i got my local function, but it needs a part to run, like a workspace Instance near, so i solved that by firing the server so the player gets teleported near the part to execute local code, but its not executing
and when i init the local function near the part its working again, its wierd
its not
the code is already there anyways
Anyone up to help me with a few scripts?
whats the problem
The map selector script ain't working for some reason(Basically I have 4 maps but only 1 gets selected everytime a round starts no matter what map wins the votes)
green aura with flies but also just pay someone if you need someone to debug that bad
im kidnappinig a scripter from this channel right now.
i m advance programer, i found my bug
I'll happily be kidnapped (15$/h) tho
send the script
alr
By advanced what do you mean
How much experience
cool system, a cute little building system with color picking module https://streamable.com/2n9r96
not complex 💔
I made the UI btw
alr bud 🥀
im not part of the bourgeoisie
Wow
it is
Interesting
answer the second question, how much experience do you hace
How long did it take to make
2 years
no it's not, it's about 20 lines
the color wheel system?
is it a metatable
No the colour wheel system is 3 lines
show me that
So there is a vote system right ? When the vote ends it still select a random map and it doesn’t listen to the vote ?
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local voteEvent = ReplicatedStorage:WaitForChild("VoteEvent")
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local votes = {Hospital = 0, Office = 0, School = 0}
local votedPlayers = {}
local function teleportPlayersToMap(mapName)
local spawnPart = Workspace:FindFirstChild(mapName .. "Part")
if spawnPart then
for _, player in ipairs(Players:GetPlayers()) do
local character = player.Character
if character and character:FindFirstChild("HumanoidRootPart") then
character:SetPrimaryPartCFrame(spawnPart.CFrame)
end
end
else
warn("Spawn part not found for map:", mapName)
end
end
voteEvent.OnServerEvent:Connect(function(player, mapName)
if not votedPlayers[player.UserId] then
votedPlayers[player.UserId] = true
votes[mapName] = votes[mapName] + 1
end
end)
local function startVoting()
-- Reset votes and voted players
for map in pairs(votes) do
votes[map] = 0
end
votedPlayers = {}
-- Start voting
voteEvent:FireAllClients()
-- Wait for a set duration (e.g., 15 seconds)
wait(15)
-- Determine the winning map
local winningMap = nil
local maxVotes = 0
for map, count in pairs(votes) do
if count > maxVotes then
maxVotes = count
winningMap = map
end
end
-- Teleport players to the winning map's spawn part
if winningMap then
teleportPlayersToMap(winningMap)
else
warn("No votes received.")
end
end
startVoting()
yo stop flooding
yea bro not even 3 lines just with the converter
Type ` three times and add lua
hm fine but im not paying 15/h ill happily give 14% and like 15,000 robux
Yeah and even if there are no votes a single map keeps having probablity of 100% getting selected
Type ```lua
On your code
Yes but it’s kinda not readable
mouseclick
Script.Parent.Parent:Set attribute("Colour",script.Parent.BackgroundColiur)
end)
no you cant get the background color bud, a script see it as a Frame thats, all you need to do color calculations
I don't think so I can send it in any other way
pack up LOL
I’m doing it for you
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local voteEvent = ReplicatedStorage:WaitForChild("VoteEvent")
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local votes = {Hospital = 0, Office = 0, School = 0}
local votedPlayers = {}
local function teleportPlayersToMap(mapName)
local spawnPart = Workspace:FindFirstChild(mapName .. "Part")
if spawnPart then
for _, player in ipairs(Players:GetPlayers()) do
local character = player.Character
if character and character:FindFirstChild("HumanoidRootPart") then
character:SetPrimaryPartCFrame(spawnPart.CFrame)
end
end
else
warn("Spawn part not found for map:", mapName)
end
end
voteEvent.OnServerEvent:Connect(function(player, mapName)
if not votedPlayers[player.UserId] then
votedPlayers[player.UserId] = true
votes[mapName] = votes[mapName] + 1
end
end)
local function startVoting()
-- Reset votes and voted players
for map in pairs(votes) do
votes[map] = 0
end
votedPlayers = {}
-- Start voting
voteEvent:FireAllClients()
-- Wait for a set duration (e.g., 15 seconds)
wait(15)
-- Determine the winning map
local winningMap = nil
local maxVotes = 0
for map, count in pairs(votes) do
if count > maxVotes then
maxVotes = count
winningMap = map
end
end
-- Teleport players to the winning map's spawn part
if winningMap then
teleportPlayersToMap(winningMap)
else
warn("No votes received.")
end
end
startVoting()
What? It works
you cant pick a background color off a UI, it doest exist
Is it a frame or an image label?
ImageLabel
Then just have a dictionary with colours?
i m using HVS to RGB system
no you need to make colors just my the mouse position
YES !
You aren't talking english
Also, there was literally no point of using an imagelabel
Just use a text button
How u make a circle then
UI corner?
He's not even using a circle bro
Those who know
go spleep ur lil scripter, i use label cuz i use UserImputservice
he is
what
What are you saying
are u shapeblind
Hey
Why it not a circle
maybe you explain it to me then
No I'm not, I just didn't watch the video past the pallette showcase
Are you serious
It’s not
It’s a shape
What?
U say it not a circle
Buddy
But it is!
read what I said
what u thinking
i use a imagelabel cuz i can put the image, it works without dawg,
Stop ragebating shut up I said PALETTE not COLOUR WHEEL
God I feel bad for your parents
where is the :getcolorfromBackground? the backgroun is grey
BRO DOES THIS LOOK LIKE A CIRCLE
@somber vault can you provide the vote event in the client side?
YEAH
u say it’s not a circle
I said "PALLETE"
but it is a circle
DUMBASS
its a wheel
pallette is this
no way
Correct! That's a wheel, I'm talking about the pallette!
wait so is it a wheel
i know what kind of person u are now
ungratefull ahh that ragebait people off there creations and are useless to life
is a wheel a circle or are they not the same
stfu you're both ragebaiters
I'm continuing talking to someone who thinks this is a circle
yo dude we got more important things to deal with right now
ur the one saying u could do that in 3 lines
THE PALLETE
NOT THE COLOUR WHEEL
"stfu" in the big 2025
That’s not a circle u say the one next to it isn’t a circle
Why u lie now
"ragebaiters"
ARE YOU ILLITERATE
what are you trying to prove
packup lil bro
someone told me to print hello world for 30 minutes straight
show me ur work?
what is the point of lying about saying it’s not a circle
YES THAT SAYS PALLETTE what does it say at the top
wheel obviously
nothing to put on the table exept your body
You literally bring home nothing because you're jobless, that's why there's nothing on the table
The script works like before i.e Same map keeps getting selected
You are 5 years old
i dont have one cuz i dont have to work again, i maka enought lil bro
You make enough from not working 💀
local table = {game["Players"].LocalPlayer.Character}
yo dude why u being rude now
I’m just asking a question
No
hold up
you are ragebating or underaged
why are you making a big deal out of this I just ask u why u don’t think wheel is circle
😃

