Does the Damage Multiplier affect other players in Multiplayer/Co-op?
I’m using the Damage Multiplier feature in Monster Hunter Wilds, and I noticed something strange. It seems like the damage of other players in my party is also increasing when I have the multiplier active.
Is this mod "client-side" only (affecting only my damage), or does it apply the multiplier to the entire lobby/session? I want to make sure if this is a known behavior or if I’m misinterpreting the numbers.
#monster hunter wild/Damage Multiplier
1 messages · Page 1 of 1 (latest)
Please keep the discussion to your original thread for now! Jumping between posts makes it tricky for us to follow along and might actually slow down your support. Thanks!
Regarding your question: Wand is really only intended for single-player use. Even if it's 'just' co-op, using mods in a shared session can cause some pretty weird bugs or crashes since the software isn't designed for multiplayer environments. Best to keep it to your solo saves and refrain from using it with your friends.