Because the discussion was closed after Patrick’s response, I’m posting this to address the points that were raised.
I appreciate the response and the transparency behind the decision. I understand that maintaining support for thousands of games and constant updates takes significant effort and resources.
That said, I still believe this is a misstep from both a business and community standpoint. From a user perspective, it feels like the platform has expanded in ways that don’t align with what much of the community actually values. Growing the team is understandable, but if those features aren’t what users want, it creates a disconnect—especially when core functionality is now behind a higher paywall.
The 2-hour session timer and Pro requirement for basic mods come across as forcing users into paying for a broader package rather than offering flexibility. Keeping essential features accessible while monetizing extras would likely be received much more positively.
I also want to point out that, from the outside, the response to feedback feels dismissive. There’s been a large amount of negative reaction, and while not every decision can please everyone, it doesn’t seem like there’s much willingness to adapt or meet users halfway. That’s what concerns me most—the sense that the direction is set regardless of community response.
Additionally, the discussion being closed after your reply didn’t leave room for further conversation or clarification, which reinforces that feeling.
I say this respectfully because I did value the platform and would prefer to see it succeed. Right now, this approach risks pushing away the user base that helped build it.
I’ve said everything I needed to here and won’t continue posting on the topic, so feel free to close this thread as well, and thanks again for taking the time to respond.
