#Cell to Singularity Mods OutDated

1 messages · Page 1 of 1 (latest)

past sundial
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Recent change to the game made the metabits system invalid as that system does not exist any more. As well The tools here only support the first phase of the primary world. The second phase of primary world, jurassic world, space world, and events plus logits and the new rebirth system are all not modded

vestal fox
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Hello. May I know where did you purchase your game from?

past sundial
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steam

vestal fox
# past sundial steam

Got it. Just to clarify - are you reporting that existing mods are broken/not working due to game updates, or are you requesting new mods be added for the newer content (Jurassic world, space world, events, etc.)?

past sundial
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both, so in the screenshot the middle one does not work anymore as they removed the system and replaced with another. so a temp patch would be to just remove that middle one

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as for the other parts those were never added and would be consider new mods

safe masonBOT
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Request Mods

Head over to the game discussion page and drop a post with the features you’d like to see added! To do this:

-Open the game page in Wand.
-Click on the discussion link located at the bottom part of the trainer's page.
-This will take you directly to the game’s thread where you can add your suggestion for new mods.

Just a heads-up: suggestions aren’t guaranteed due to the complexities of mod development, but they definitely help us understand what the community wants.

vestal fox
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As for the mods not working. Please try the following launch methods:

Method A: Launch game first, then activate mods

a) Launch your game normallyb) Wait until you can move around freely in the game worldc) Once you're fully in-game, alt-tab back to Wand and click PLAY to load the mods

Method B: Load mods at the main menu

a) Launch your game normallyb) Stop at the main menu (don't load into gameplay yet)c) Go to Wand and click PLAY to load the modsd) Then start your save or continue your gameplay

These two launch methods usually resolve issues where mods activate but have no effect in-game.

Please let me know what happens after you try these steps, and we'll go from there!

past sundial
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while I appreciate the support, this is all not related to the issue.

there are 3 mods for this game. The middle one "add 100 metabits" does not work because they physically removed metabits from the game so I can click it all I want but nothing happens.

as for the other 2 they work but only benefit the primary simulation and there are 4 non-premium currencies for the primary simulation where the mod only works for the first one. basically forcing us to rely solely on the last mod "add darwinium" which is premium currency to buy things from shop.

vestal fox
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This is noted. We have reported the issue to the team, and they’ll have someone test it. We’ll get back to you as soon as we get updates.