#Cell to Singularity Mods OutDated
1 messages · Page 1 of 1 (latest)
Hello. May I know where did you purchase your game from?
steam
Got it. Just to clarify - are you reporting that existing mods are broken/not working due to game updates, or are you requesting new mods be added for the newer content (Jurassic world, space world, events, etc.)?
both, so in the screenshot the middle one does not work anymore as they removed the system and replaced with another. so a temp patch would be to just remove that middle one
as for the other parts those were never added and would be consider new mods
Head over to the game discussion page and drop a post with the features you’d like to see added! To do this:
-Open the game page in Wand.
-Click on the discussion link located at the bottom part of the trainer's page.
-This will take you directly to the game’s thread where you can add your suggestion for new mods.
Just a heads-up: suggestions aren’t guaranteed due to the complexities of mod development, but they definitely help us understand what the community wants.
As for the mods not working. Please try the following launch methods:
Method A: Launch game first, then activate mods
a) Launch your game normallyb) Wait until you can move around freely in the game worldc) Once you're fully in-game, alt-tab back to Wand and click PLAY to load the mods
Method B: Load mods at the main menu
a) Launch your game normallyb) Stop at the main menu (don't load into gameplay yet)c) Go to Wand and click PLAY to load the modsd) Then start your save or continue your gameplay
These two launch methods usually resolve issues where mods activate but have no effect in-game.
Please let me know what happens after you try these steps, and we'll go from there!
while I appreciate the support, this is all not related to the issue.
there are 3 mods for this game. The middle one "add 100 metabits" does not work because they physically removed metabits from the game so I can click it all I want but nothing happens.
as for the other 2 they work but only benefit the primary simulation and there are 4 non-premium currencies for the primary simulation where the mod only works for the first one. basically forcing us to rely solely on the last mod "add darwinium" which is premium currency to buy things from shop.
This is noted. We have reported the issue to the team, and they’ll have someone test it. We’ll get back to you as soon as we get updates.