#separate value settings and enable settings

1 messages · Page 1 of 1 (latest)

outer cove
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Is it possible to separate the value and the on/off state of a mod option, like most individual fling trainers?
For a example, setting the perk points to 10 doesn't mean I want the perk points always be 10, while it's most of the cases in Wand now. For now, if I edit the perk points to 10, it's impossible to disable the modding. If I change the value to 0, the perk points will be always 0, while I just want to add some perk points and it should reduce like the vanilla behavior.
For now, the only way to disable keeping perk points to a fixed value is : 1. disable "preserving the changing state", 2. reopen the trainer.

sick lintelBOT
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Request Mods

Head over to the game discussion page and drop a post with the features you’d like to see added! To do this:

-Open the game page in Wand.
-Click on the discussion link located at the bottom part of the trainer's page.
-This will take you directly to the game’s thread where you can add your suggestion for new mods.

Just a heads-up: suggestions aren’t guaranteed due to the complexities of mod development, but they definitely help us understand what the community wants.