Hi, I'd like to ask if it's possible to implement a method for saving pins in game maps, having noticed that if you select the pins you want, they remain there until you return to the mods screen.
In fact, when you return to the map, you notice that the visible pins aren't the ones I selected, but rather all the pins available in the legend.
Thanks for reading, and I hope you can accommodate my request.
#request for saving pins in maps-
1 messages · Page 1 of 1 (latest)
Thanks for taking the time to share this suggestion. That’s a really thoughtful idea! I’ve passed your feedback along to our team so they can take a look at it for future updates. We really appreciate you helping us make WeMod better with suggestions like this. 
I really appreciate that you considered my proposal, and I apologize for not being able to respond before today. I'm glad that my request is being used for the development of WeMod.
I agree, In fact I went searching for this request to +1 it, glad I could instead of making a new one 🙃 I was surprised this desktop app didn't save the selected filters.. I've used web based interactive maps and they save my filters between reloads. But on this app if i move from map to customize, and back to map: my map location filters have been reset to the default of everything shown. My "found marked" remain but my toggle for "hide found" does not. I think you get the idea pretty clear, So as for default view, Ask what person would want to locate every single bug spawn? Somebody might want a complete look at where one spawns, maybe we are spoiled from the in game search function, but i think life forms should all be off by default, unless your goal is to just show people at least once just how populated the map is. Initialization is pretty trivial, but if you read this far maybe add an extra +1 to saving selected filters!
You are amazing, cya later.