#Hello Kitty Island Adventure - Minor Issue with Set Item Multiplier

1 messages · Page 1 of 1 (latest)

ivory sable
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Support request: mod troubleshoot

  • Mods affected: Set Item Multiplier

  • Reviewed specific mod instructions: yes

  • Completed general game setup: yes

  • Reviewed game instructions: N/A

  • Completed basic mod troubleshooting: yes

  • Completed advanced mod troubleshooting: yes

  • Reviewed game platform notes: yes

  • Title Name: Hello Kitty Island Adventure

  • Game Platform: steam

  • Correlation ID: steam:2495100

  • Trainer ID: 43954

  • Trainer awaiting update: false

  • Trainer awaiting testing: false

  • App version: 11.0.2

  • Game version: 1749237112

  • Game is installed: true

  • Game version is supported: true

  • OS version: 10.0.26100

  • OS architecture: x64

  • Locale: en-US

  • Free memory: 23414673408

  • Total memory: 34208034816

  • Antivirus products: Windows Defender

Hi, I've been only using the Set Item Multiplier mod for the game, and there seems to be an issue with either how the game or the mod does the math, and it results in "fake" items. When setting the multiplier to 2, the expected result is that items received would be multiplied by 2, however the game displays a single pickup as 4 items. If set to 3, it shows 9 items. Again, however, items seem to be only displayed that way in most cases, on screen and in inventory, as a game reset will destroy the "fake" items (i.e. getting the 3 daily character gift boxes from a Best Friend with a Set Item Multiplier of 2 will result in a displayed 12 gift boxes. Attempting to use all 12 will only use 6 of them, with the other 6 in your inventory displayed but unusable.)

I'm not sure if this strange math applies to all items or only some items, so I can't tell if its all just a display issue or if some items are actually being multiplied at an advanced rate beyond what the user sets.

There is also an issue where attempting to use the Recycle Plant causes a minor soft lock, regardless of what the Set Item Multiplier is, so this might have to do with WeMod in general.

teal nebula
teal nebula
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Hey @ivory sable Can you provide your game save? We were able to replicate the issues with the multiplier but would like your game save for the plant issue our game save is not that far in.

ivory sable
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Sure thing, you'll have to give me a moment

teal nebula
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thanks

ivory sable
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Specifcially what happened for me was that while using WeMod you could access the Recycle Plant and give it items, but attempting to recycle those items would cause the animation to freeze and the camera to lock in place. Your character was still controllable. I didnt test anything else as I didnt want my save to become broken and I opted to just force the game closed.

teal nebula
# ivory sable Specifcially what happened for me was that while using WeMod you could access th...

Hey @ivory sable Here is a note from my tester

I encountered the soft locking once although I failed to record it and after that I can't replicate it anymore. I think it has something to do with having too much Coral Spores or Coral Keys since I fixed the soft locking with just editing the value of those two items to any value below 900 (I believe 900 is the max value for the game visually in the inventory); they can use the [Sel. Item] Get Amount and [Sel. Item] Set Amount mods for this.