Support request: mod troubleshoot
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Mods affected: Set Item Multiplier
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Reviewed specific mod instructions: yes
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Completed general game setup: yes
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Reviewed game instructions: N/A
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Completed basic mod troubleshooting: yes
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Completed advanced mod troubleshooting: yes
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Reviewed game platform notes: yes
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Title Name: Hello Kitty Island Adventure
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Game Platform: steam
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Correlation ID: steam:2495100
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Trainer ID: 43954
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Trainer awaiting update: false
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Trainer awaiting testing: false
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App version: 11.0.2
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Game version: 1749237112
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Game is installed: true
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Game version is supported: true
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OS version: 10.0.26100
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OS architecture: x64
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Locale: en-US
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Free memory: 23414673408
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Total memory: 34208034816
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Antivirus products: Windows Defender
Hi, I've been only using the Set Item Multiplier mod for the game, and there seems to be an issue with either how the game or the mod does the math, and it results in "fake" items. When setting the multiplier to 2, the expected result is that items received would be multiplied by 2, however the game displays a single pickup as 4 items. If set to 3, it shows 9 items. Again, however, items seem to be only displayed that way in most cases, on screen and in inventory, as a game reset will destroy the "fake" items (i.e. getting the 3 daily character gift boxes from a Best Friend with a Set Item Multiplier of 2 will result in a displayed 12 gift boxes. Attempting to use all 12 will only use 6 of them, with the other 6 in your inventory displayed but unusable.)
I'm not sure if this strange math applies to all items or only some items, so I can't tell if its all just a display issue or if some items are actually being multiplied at an advanced rate beyond what the user sets.
There is also an issue where attempting to use the Recycle Plant causes a minor soft lock, regardless of what the Set Item Multiplier is, so this might have to do with WeMod in general.