#Witchfire

1 messages · Page 1 of 1 (latest)

ivory sedge
#

Support request: game crash troubleshoot

  • Reviewed game instructions: N/A

  • Game crashes when: game launch with wemod

  • Completed basic troubleshooting: yes

  • Completed advanced troubleshooting: yes

  • Reviewed game platform notes: yes

  • Title Name: Witchfire

  • Game Platform: steam

  • Correlation ID: steam:3156770

  • Trainer ID: 43756

  • Trainer awaiting update: true

  • Trainer awaiting testing: false

  • App version: 11.0.0

  • Game version: 1753970473

  • Game is installed: true

  • Game version is supported: false

  • OS version: 10.0.26100

  • OS architecture: x64

  • Locale: en-US

  • Free memory: 54786781184

  • Total memory: 68620210176

  • Antivirus products: Windows Defender
    A second window opens showing a console with the following displayed in it

[DEBUG] Took 0.05402 seconds to initialize FUObjectArray
[DEBUG] Took 1.813 seconds to initialize FName
[DEBUG] Took 0.1557 seconds to initialize Offsets

Then that window closes and so does the game.

This happens if the Wemod trainer is used to launch the game or if it is activated while already in-game.