#StarCraft 2 Won't start mod

1 messages · Page 1 of 1 (latest)

sly patio
#

Support request: mod troubleshoot

  • Mods affected: Instant Skill Cooldown, Fast Recruiting, Fast Healing, Unlimited Pop, Unlimited Resources, God Mode

  • Reviewed specific mod instructions: N/A

  • Completed general game setup: yes

  • Reviewed game instructions: N/A

  • Completed basic mod troubleshooting: yes

  • Completed advanced mod troubleshooting: yes

  • Game platform: other

  • Title Name: StarCraft II

  • Game Platform: standalone

  • Correlation ID: custom (unrecognized)

  • Trainer ID: 43922

  • Trainer awaiting update: false

  • Trainer awaiting testing: false

  • App version: 10.23.0

  • Game version: 1656711847

  • Game is installed: true

  • Game version is supported: false

  • OS version: 10.0.22621

  • OS architecture: x64

  • Locale: ru-RU

  • Free memory: 42010247168

  • Total memory: 68595343360

  • Antivirus products: Windows Defender

When launching the mod, it gives an error that the game should be running in the 64-bit version, but the game is already running in the 64-bit version.

fervent cedarBOT
#

It's possible that your antivirus software is causing interference. Try whitelisting or adding exceptions for the following folders:
- C:\Users\%USERNAME%\AppData\Local\WeMod

  • C:\Users\%USERNAME%\AppData\Roaming\WeMod
cursive tree
# sly patio It didn't help

Just to make sure we're on the same page, Have you tried launching the game initially and waiting until you can freely navigate within the game world before opening the mods by clicking PLAY on the WeMod app? If that doesn’t work, try launching the game first, and once you are on the main menu, open the mods by clicking PLAY again.

sly patio
cursive tree