#4 Mod no working in LOST EPIC

1 messages · Page 1 of 1 (latest)

tired cloak
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Support request: mod troubleshoot

  • Completed general game setup: yes

  • Reviewed game instructions: N/A

  • Mods affected: Set Anima, Set Skill Points, Set Spirit, Free Weapon Materialize

  • Reviewed specific mod instructions: yes

  • Completed basic mod troubleshooting: yes

  • Completed advanced mod troubleshooting: yes

  • Reviewed game platform notes: yes

  • Title Name: LOST EPIC

  • Selected mods: Set Anima, Set Skill Points, Set Spirit, Free Weapon Materialize

  • Game Platform: steam

  • Correlation ID: steam:1426490

  • Trainer ID: 35152

  • App version: 10.21.0

  • OS version: 10.0.26100

  • OS architecture: x64

  • Locale: id-ID

  • Free memory: 498397184

  • Total memory: 3919458304

  • Antivirus products: Windows Defender

compact karma
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Hey @tired cloak To assist you better, could you please share a few details?
-Where did you purchase the game?
-Are you using any other mods alongside WeMod?
-Are you playing in single-player or multiplayer mode?
-Do you see any error messages?

tired cloak
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  • Steam
  • No
  • Single Player
  • No
smoky dragonBOT
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It's possible that your antivirus software is causing interference. Try whitelisting or adding exceptions for the following folders:
- C:\Users\%USERNAME%\AppData\Local\WeMod

  • C:\Users\%USERNAME%\AppData\Roaming\WeMod
tired cloak
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still not working

compact karma
#

Try verifying the integrity of the game files by right-clicking on the game in your library and selecting Properties. From there, go to the Installed Files tab and click Verify Integrity of Game Files.

Once that’s done, fully close the WeMod app (make sure it's not running in the background), then relaunch both WeMod and the game.

tired cloak
#

The "Free Weapon Materialize" mod works even though the mod instructions describe free crafting without materials but still requires materials.

The other three mods "Set Anima, Set Skill Point, Set Spirit" still don't work. The mod instructions state that they should be activated after fully logging into the game. But when fully into the game, the mod still doesn't work