#Tomb Raider (2013)
1 messages · Page 1 of 1 (latest)
Hi there, are you using other mods alonside Wemod?
Unlimited Health and Ammo along with No reload.
I didn't use unlimited skill points since I cannot remove the remaining skill points.
But I don't understand why other mods affect Add Salvage.
Can you please try the following steps to see if it helps?
- Set Steam to Offline Mode.
- Launch the game directly through Steam.
- Load your save and wait until you're fully in the game world.
- Once you're in, go back to WeMod and hit Play, then try using the mods again.
Just tried it and it didn't work.
Can you try verifying the game files on Steam?
You need to at least have 1 salvage for the mod to work
Just to clarify, the other mods does not affect the Add Salvage mod. What I am asking is if you are using other modding apps alongside Wemod which could interefere how Wemod normally works.
I see, I well let our testers see if they can replicate the issue.
When you first used the Add Salvage Mod, did you have salvage with you>?
Yeah. Somehere in the 10s. But I made sure to have at least more than one piece of salvage.
Verified files.
And it still persists.
Just to confirm, it does work when you get/pick up salvage or if you use the salvage??
Come to think of it, It didn't even add up when I've picked up salvage or looted salvage from Animals and Enemies.
So it only becomes 99 when you use it?
Yes.
Got it, thanks for the clarification
Is the issue not fixable?
Still waiting for the updates from the testers
@sly zephyr The "Add Salvage" function is working properly it adds 1,000 salvage. However, you need to reopen the tab for the change to be reflected. When using salvage points to upgrade, the total resets to 99. You'll need to reactivate the mod to increase the salvage again.
Reopen the tab? Like at the campfire?
yes, that is correct.
I've tried that just now and it didn't work.