Support request: mods not working
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Completed general game setup: yes
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Reviewed game instructions: N/A
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Mods affected: Damage Received Percentage
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Reviewed specific mod instructions: yes
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Completed basic mod troubleshooting: yes
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Completed advanced mod troubleshooting: yes
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Reviewed game platform notes: yes
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Title Name: AI LIMIT
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Selected mods: Damage Received Percentage
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Game Platform: steam
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Correlation ID: steam:2407270
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Trainer ID: 43331
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App version: 10.19.1
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OS version: 10.0.22631
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OS architecture: x64
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Locale: it-IT
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Free memory: 16139788288
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Total memory: 34257371136
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Antivirus products: Windows Defender
Hello, the mod menu is working fine for me, it starts up with no issue.
I've only noticed this weird thing where going through the game I've leveled my character raising only damage and keeping life points down to the base level.
I'm using "Damage Received Percentage" all the way to 20% to reduce it instead.
The weird behaviour is that when I reach around half health or a little less, enemies still kill me despite me having more than enough to take the hit.
I'm not sure if this issue can be fixed since it could be based on how the game handles and calculates damage, like if the attack is too fast for WeMod to notice it or the game checks if the damage is greater than your entire health pool it kills you almost hard-coded and the menu can't do anything about it.
I'm sure it's something to do with how the game and the trainer are programmed.
There is nothing written in the note about this (issue like some other options have) so I've assumed that it should work perfectly but it doesn't.
