#Star Wars EaW problems
1 messages · Page 1 of 1 (latest)
Hey! Can you try to disable the overlay by clicking the slider off at the top right corner of the trainer, restart both game and WeMod App, then check if issue persists?
Ok, so, disabling the overlay fixed the crashing, but not the fact that, mostly the larger units, continue to take damage and die despite the "unlimited health" being on (sorry for ping btw)
I see. Just to confirm, are you referring to the Forces of corruption game?
sorry for late reply, but no, not forces of corruption, the other game version of the golden edition
This is noted. Have you tried launching the game initially and waiting until you can freely navigate within the game world before opening the mods by clicking PLAY on the WeMod app? If that doesn’t work, try launching the game first, and once you are on the main menu, open the mods by clicking PLAY again.
I did attempt both of these methods but neither of them worked, I would also like to specify that only the unlimited health mod in question doesn't seem to work properly and that all the other mods work just fine
This is noted. try to Verify integrity Files by right-clicking on the game and click Properties. Click on the Installed Files. Click on Verify Integrity of Game Files. Then force quit/close the WeMod App then re-launch the apps.
Make sure to use the most recent trainer version, which you can check by going to the Mods version under Mod settings.
Ok, verified integrity of files and followed all the steps, as suggested, it still doesn't work
While I don't own the game myself, if it has a save slot feature, could you try creating a new save game and use the trainer if it works?
As in, start a new game? Because everytime I tried your suggestions it was on a newly started game
tried it, the unlimited health is the only one that consistently doesn't work correctly.
Perhaps I need to specify what doesn't work. The game has two types of spaceships basically, the smaller ones with only one health bar, and big ones which instead of just having a health bar, it's a composite of the health of the various hardpoints on the ship, from it’s engines, shield generator, turrets and hangars. The problem I'm experiencing is that, while the smaller ships don't appear to be taking damage, they still get destroyed and the bigger ones can be seen lose health as their hardpoints are taken out one after the other, as if the mod isn't taking those into account in the slightest
After following all of your instructions and suggestions, I dare to say that I'm thinking the problem isn't with my game, but with the trainer itself
This is all noted. We have reported the issue to the team, and they’ll have someone test it. We’ll get back to you as soon as we get updates.
Thank you very much, I hope you have a splendid day/evening/night